Events/Workshops

Upcoming Network Events

The network events include:

  1. Network-level events, 1 per year, held at Imperial College, London.
  2. Individual research trips for academics, research associates and PhD students to visit games companies.
  3. Focussed sub-group events, 1 per year in (roughly) these topics:


  • AI and game design (to be held at Imperial College London) - to be announced


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Upcoming AI/Game Events



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Past AI/Game Events


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  • 2nd AI and Games Research Network Event - 2nd June 2009 view details.


  • CGAT '09 - Computer Games, Multimedia and Allied Technology 09 conference, Amara Singapore, 11-13 May 2009 details
  • Professor William Latham’s Inaugural, Mutators Research Group, “Computer art, games and business” — A chronological history of William Latham’s work, 3rd of February 2009, 17h30, Ian Gulland Lecture Theater, Goldsmiths College, POSTPONNED details
  • Key Issues In Sensory Augmentation Research Workshop - University of Sussex, Brighton, UK, 26-27 March 2009 details


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MSc CGE Seminars Series: Games & Entertainment Industries, Goldsmiths, University of London

details a. MSc CGE, “Collision or Convergence?”, Goldsmiths, University of London, 3rd of February 2009 details
b. 10/2/09: Gwaredd Mountain (TD) & Stu Godfrey (Recruitment), Climax — Come create.
c. 24/2/09: Mark Hobbs, Senior Developer Relations Engineer, & Stuart Gray, Developer Relations Engineer, amBX — amBX SDK: How to cope with the habits of Games Developers.
d. 3/3/09: Matthew Wiggins, Lead Programmer, Codemasters —
e. 10/3/09: Dave Burrows, CTO Sony (SCEE) PSN — 10 things to think about before you code a franchise.
f. 17/3/09: Charlie Skilbeck, Microsoft — Gameplay: Why is it easier to make a crappy game worse than better?


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  • Dare to be Digital is an internationally renowned proving ground for talented computer science and art students to design their own original video game.


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Network Launch Event - 12th December 2007

First network event: all day on 12th December 2007 at the Dana Centre in London.