ICE-GIC09

The first IEEE International Consumer Electronics Society's Games Innovations Conference


25th-28th August 2009
South Kensington Conference Centre, London, UK
External Link


The International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09) aims to be a platform for innovative research on games technologies and to make these technologies more accessible to academia and industry. We also aim to lead the way in recognising scientific advances in the area of video games and providing a high quality platform for discussions/publications of high quality and innovative research in this area. The conference will be held at 25th-28th August 2009 in central London.
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Sponsors


This conference is organised by IEEE Consumer electronics society and current list of sponsors include:

1- De Montfort University, UK
2- Institute of Creative Technologies (IOCT) and the Games Innovation
Lab (GIL), De Montfort University
3- United Kingdom & Republic of Ireland (UKRI) Section of IEEE.
4- Microsoft Research, Cambridge
5- UK Research Network on Artificial Intelligence and Video Game Technologies


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Areas of Interest


ICE-GIC09 conference will cover all the areas of games innovation with research seminars and exciting keynotes from legendary researchers/developers in games industry. There will also be tutorials, practical workshops, competitions and events such as one day Machinima festival and exhibitions from leading industries in games and creative technologies. General areas of interest of ICE-CIG 2009 include, but not limited to:


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Games Technologies Innovations:


1- Design of new interactions and interfaces for games
2- Display/video technologies for game
3- Mixed reality technologies
4- Applications of gaming R&D in other areas
5- Artificial intelligence for games
6- Science of games
7- Development tools for games
8- Software engineering processes for game


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Creativity and Gaming:


1- Designing for mixed-reality gaming
2- Film and performance arts: convergence with gaming
3- Innovations in commercial models in games
4- User-generated content
5- Machinima
6- Game sound and music
7- Games innovations in education
8- Serious games

Further details of conference interests under each topic will be available on ICE-GIC09's web site.

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Submissions


Authors are invited to submit their contributions electronically as full papers or posters. Submissions could be either to special themes or the general conference. Detailed instructions on the electronic submission process and formats will be posted at the conference website.


Submissions will be peer reviewed by the International Program Committee and selected on the basis of quality and relevance to the topics of the conference. All submissions will be rigorously reviewed to comply with IEEE requirements (or similar requirements for creativity themes). Authors should indicate a preference for oral or poster presentation in case of acceptance however; the final decision on the presentation format will be decided by the technical program committee. All submissions will be made through a web-based system Acceptance notification will contain instructions for final paper preparation.

Registration and attendance by at least one author is required for inclusion of the publication in the conference proceedings.
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Important Dates:


Paper Submission Deadline: 10th April, 2009
Notifications of Acceptance: 1st June, 2009
Camera Ready Paper Submission: 15th June 2009
Proposals for Special Sessions: 15th January, 2009
Proposals for Tutorials: 1st March, 2009
Notification of Acceptance for Special Sessions: 30th January, 2009


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Venue


South Kensington Conference Centre is London's premier academic conference venue and is situated in one of the capital's finest locations, adjacent to such landmarks as The Royal Albert Hall and the Science, Natural History and Victoria & Albert Museums, with Harrods and Hyde Park just a short walk away.The conference attendees will benefit from arrangements for using some high quality University accommodation in Imperial College (recently graded as 4 star student accommodation) with low prices and also special deals with hotels in central London. Further deatils and links for booking accommodation will be posted on the conference web site.


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Steering committee of the conference


Conference Founding Chair: Dr Samad Ahmadi, De Montfort University, IEEE CE society ([email protected])


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Program Chairs:


Dr Simon Lucas, Essex University, UK ([email protected]
Dr Steven Gustafson, GE research, US ([email protected])

Subject chairs:
Prof. Andrew Hugill (music and sound for games), Director of Institute of creative Technologies (IOCT), De Montfort University, UK , ([email protected])
Prof. Martin Rieser (creativity in games), Institute of Creative Technologies (IOCT), De Montfort University, UK ([email protected])
Dr Simon Colton (AI in games), Imperial College, UK ([email protected])
Dr Tracy Harwood (Machinima and Innovations in commercial models in games), Institute of creative technologies (IOCT), De Montfort University, UK, ([email protected])

Industry Liaison Chairs: Stephen Dukes, CEO and the President of of Imaginary worlds LLC., US ([email protected])
Dr Tracy Harwood ([email protected])
Competitions Chair: TBA


Treasurer: Dr Scott Linfoot, De Montfort University, IEEE CE society ([email protected])

Special Sessions Chair:
Prof. Martin Rieser ([email protected])
Tutorials Chair:
Prof. Robert John, De Montfort University, UK ([email protected])