Registration starts on the evening of the 24th, followed by dinner for those staying in college.
The Conference Theme is Computer Simulation - which of course includes AI and Games - there is always a strong AI content and we are keen to have papers from the games community. This will be an opportunity for games researchers to cross fertilise with researchers using similar techniques in different contexts.
The deadline for paper submissions is nominally 1st December 2008, however I have managed to negotiate an extension of 14 days for AI Games network members. The final hard deadline is thus 15th December 2008.
All papers will be refereed and accepted papers will be published by the IEEE.