The network events include:
details
a. MSc CGE, “Collision or Convergence?”, Goldsmiths, University of London, 3rd of February 2009 details
b. 10/2/09: Gwaredd Mountain (TD) & Stu Godfrey (Recruitment), Climax — Come create.
c. 24/2/09: Mark Hobbs, Senior Developer Relations Engineer, & Stuart Gray, Developer Relations Engineer, amBX — amBX SDK: How to cope with the habits of Games Developers.
d. 3/3/09: Matthew Wiggins, Lead Programmer, Codemasters —
e. 10/3/09: Dave Burrows, CTO Sony (SCEE) PSN — 10 things to think about before you code a franchise.
f. 17/3/09: Charlie Skilbeck, Microsoft — Gameplay: Why is it easier to make a crappy game worse than better?
First network event: all day on 12th December 2007 at the Dana Centre in London.